Using Games to Teach K-12

About the Course
Are you looking to build positive classroom culture while increasing student engagement and retention? In this course, you will learn how through the implementation of classroom games. We will learn unique team-building games, review games, games that teach content, board games and video games. Ready-to-use resources and templates will be shared with you so that you can get started immediately!
Upon completion of this course, the student will be able to:
- Identify lessons that could be turned into meaningful games.
- Implement engaging games in the classroom immediately.
- Analyze and modify games to better meet the needs of ELL students.
- Create new lesson plans based on both digital and traditional games.
Reviews
Emily Christenson
Came away with many new ideas to use games in all content areas. The pace of the class was great! This was my first COpilot class and it won't be my last! I loved the interaction with other teachers through the comments.
Tami Bjorhus
This course is applicable to all classrooms. I created a game that I'll use during the first week of school. I acquired many tools for my teacher toolbox.
Deb Sengsavath
Great class! Love that the instructor allowed us to work at our own pace to meet our busy schedules. Great ideas in class!
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CEA COpilot allows users to create their own bundles and receive a set discount rate based on how much credit
classes they take! Essentially, the more enrollments you add to a single transaction, the
bigger the discount you receive.